- Textured 2 of the bases for the NFT's
Link to site:
Challenges and Solutions:
One of the biggest challenges of this project was that I needed to texture for a renderer I did not have access to. This was problematic from a texturing standpoint because I could not use a procedural workflow to check my textures as I was working. In the end I opted for a more traditional texturing workflow using a UDIM workflow rather than masks and tiling materials.